Civilization Revolution for iPhone
Most of the work for CivRev was done at 2K China. However, they were having some trouble early on with the interface. I was approached to give the game a massive look and feel overhaul and correct some of the problems that were plaguing the usability. The work I show here is exactly what I did for the game; the credit for any other UI elements you see in the game belongs to the artists at 2K China.
Flash Files
These were just a couple of quick animations that I did in order facilitate communication on a couple of points. If I had a very particular idea about the way something should animate, most of the time I would just go ahead and make a little flash movie to show them.
Static Screen Designs
During the majority of development, I put together screen sequences like these and explained in detail how each of the components should work or flow.
Icons
Russell Vaccaro was the mind behind the design for these icons. The moment I saw his adorable, golden icons, I immediately fell in love, and I used some of them as a basis to jump off from. He was also kind enough to model out some of the assets that I used to create these icons (such as the sword and the gear). Thanks so much to him for being so instrumental in this aspect of the project! The icons you see below were created by me. Alas there was not enough time allocated in my schedule for me to do all of the icons in the game. I would have loved to do everything, and hopefully in the future I'll get to have an even bigger hand in things. I was sad to see that my victory icons didn't quite make it into the game. I'm hoping they'll be added in there in the next patch.


Sid Meier’s Civilization Revolution Image © 2006 - 2009 Take-Two Interactive Software Inc., and its subsidiaries. Developed by Firaxis Games. All rights reserved.
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iPod touch/ iPhone themes
This section includes all of my work that I've done for the iPod Touch under my alias, "TheAppleTree." You can currently view my profile and browse my threads at this address. All of the work that you see on display in these pictures is done by me, except for the wallpapers.
Badge
The first eight screenshots illustrate much of the work that I did for my 'Badge' theme for the iPod touch/ iPhone. This project took roughly 600 hours of my spare time to finish. Furthermore, this theme was designed to be totally extendable and adaptable. By that I mean that I created Photoshop actions to automatically save off new versions of this theme which I explain in the thread How to Make a New Badge Theme in Seconds. As a result, community members made tons of variations on the theme which you can view in the thread Post YOUR Badge Themes. I believe understanding how to make extendable systems is an integral skill for an interface artist. Please visit the release thread to get a better understanding of the project as a whole or to download the themes. The following work was completed:
- 10 keyboards (Only for 1.1.3/4)
- 10 Other.artwork files (Only for 1.1.3/4)
- 34 Summerboard themes, each with icon support for 311 separate applications
- 10 iSolitaire themes (Note, I re-did every single card in the deck, in my own style )
- 10 Music player themes, each with two choices for music player bottom bar
- 10 Categories icon sets with 22 icons each
- Safari skin including webmasks
- Startup and restore screens for winpwn
- 10 night and day Weather backgrounds
- 22 Battery skins
- 10 Calendar skins
- 10 Calculator skins
- 10 unlock bottom bars, power bars, slide to unlocks, slide to power off, and tap to unlock bars
- A multitude of wallpapers - selected to go well with each color variation (Gleaned from Deviantart)


This theme was also complete for each of the following color combinations:
Other iPhone/iPod touch Themes


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Digital Artwork
This is a small sampling of my digital artwork. I've tried to pull at least one piece from each of the styles
that I commonly draw and paint in. If you're looking for more pieces to give you a better understanding of my work,
please check out my deviantart page.
There you can see all the various types of digital artwork that I do.
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artwork: line art
How clean a digital piece of art looks is often dependent on how clean the original line art was to begin with. This is a look at the intermediate stage between pencil and a finished digital piece. Some of thsee are done in Adobe Photoshop CS3 and others are done with Rapidograph pens.
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Artwork: Toony Sketches
These are all artwork done in traditional media. I may have used photoshop here or there to add a splash of color, but it's always obvious when I've done this. For the most part, these artwork are done in pencil or Prismacolor marker.

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Artwork: Traditional Media
Unforunately, I do not have access to a scanner big enough to handle these pieces, so I had to take photographs of them. As a result, in some cases the reflection of a flash is visible on the drawing. These artwork are all done in vine charcoal, vine and compressed charcoal, or graphite woodless pencil.
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Web Design
These are just a few of my favorite website designs that I've come up with for various reasons. I always seem to end up helping out around school with this kind of thing. Unfortunately I can't post some of the more recent stuff I've worked on because not all of it has gone public yet.
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ORNL Work
These two posters represent the work that I did at Oak Ridge National Laboratory. The first project poster describes the research I completed in the summer of 2007 on the document clustering task.
The second poster denotes the software engineering work that I completed on the Text-based Event Analysis and Mapping System (TEAMS). Note, all parts of the TEAMS project (including software design, engineering, and GUI design) were completely my own owrk.
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