| current work |
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Luckily I have had the opportunity to learn from some of the best artists in the business during my time at Firaxis games. Eliezer Medina, Steve Ogden, and Russell Vacarro were all instrumental in my education. In the coming year, I hope to further hone my UI skills, with a focus on 3D work and more detailed iconography. I am also familiarizing myself with the concepts of scientific vizualization, as outlined in Edward Tufte's book 'Envisioning Information'. I am also taking some of this time to hone my digital painting skills. When I produce something I'm particularly proud of, I'll be sure to add it to my portfolio. In the mean time, if you're interested in what I'm currently working on at any given time, I invite you to check out my deviantart page. You can get a feel for the improvement that I've made over time, as well as my range of interests.
Unfortunately, due to a non-disclosure agreement, I cannot discuss the nature of the contract work that I am doing for Firaxis. I can say that I am furthering my skills with Flash and I am also getting to do a fair amount of concept art. However! Nothing prevents me from talking about some of the other contract work that I've already completed here. I'm doing all kinds of graphic design tasks as well as painted commissions these days. I'll try to keep some of my most recently completed work up here in this section. |